TOHMES BOOKS

Nndr Ward, The Daymaster
The head of the A.R.R.C. from songrise until songset each day.
Kind and outgoing, highly intelligent and organized. Honorable, with good leadership skills. Well liked, but carries something of a reputation for promiscuity and a lack of good judgement in his choice of companions. Views life through a joyful, sometimes overly carefree lens. Has trouble with ambiguous moral decisions, especially when the risk is to others. For the most part, in combat he remains calm and thinks tactically.
Height: 6'4
Weight: 230ish
Body Type: Broad shouldered but wiry, lightly muscled.
Apparent Age: Late 20's to early 30's
Actual Age: Mid 40's
Eyes: Blue/Green. Intelligent and kind. Glinting and clever when challenged.
Hair: Light brown, almost fair hair, worn at medium length. No facial hair other than light stubble. Sharp looking.
Clothing: Wears loose, comfortable clothes, usually in white or other light colors, and sandals. During missions, he wears similar clothing but in tan and brown colors, made from an artifact fabric that is extremely difficult to penetrate with blades or projectiles.
Weaponry: Carries a rapier and survival knife when on missions, along with a side satchel for medical equipment, explosives, and other useful odds and ends. The satchel seems to be significantly larger on the inside than it appears on the outside.
Skillsets:
Classically Trained Fencer/Swordsman
Combat Medic
Pre-Fall Hand-to-Hand Combat Training
Master Level Caster
Unknown Augmentation





Nccz Ward, The Nightmaster
The head of the A.R.R.C. from songset until songrise each day.
Grim and extremely pragmatic, but possessed of an abiding sadness. The Nightmaster has a dark reputation for ruthlessness and violence that is not unearned, but also obscures a deeply empathetic nature. He terrifies all but the few who know him best, but even they are cautious in his presence. He is wary of relationships and spends most of his time alone in the darkness, basking only in Sister's light when no-one is around to see him. In combat he is the stuff of nightmares, lethally proficient with any weapon that comes to hand, eerily strong and impossibly quick. He is cold, calculated, unflinching, and even more deadly behind enemy lines than he is on the front.
Height: 6'3
Weight: 230ish
Body Type: Broad shouldered and athletically muscled.
Apparent Age: Mid 30's
Actual Age: Unknown
Eyes: Grey. Hard and unforgiving. Care-worn and tired when alone.
Hair: Dark brown, almost black, with patches of grey at the temples. Cut short and unkempt. Usually covered by his hood. Short, carefully trimmed salt and pepper beard and mustache.
Clothing: Wears layers of dark clothing made of an artifact fabric that is extremely resistant to cutting or piercing. Wears a hooded black cloak with a break-away clasp that holds the cloak on during vertical ascent, but will come free if pulled on by an attacker. There are many hidden pockets, both in the cloak and the layers of clothing. He prefers solid footwear such as tardigen leather boots, but with soft aplast soles that make no sound when he walks.
Weaponry: The Nightmaster is fond of fighting with a weapon in each hand. He is not picky about what kind of weapon it is, but he is most often seen with either two mid-length swords or a pair of hand-axes on his belt. There are also an assortment of smaller throwing blades and spikes concealed on his person, in addition to a host of assassination tools in the hidden pockets of his clothing.
Skillsets:
Pre-Fall Hand-to-Hand Combat Training
Veteran Freestyle Brawler
Master Assassin
High Level Caster
Unknown Augmentation
Samaya "Sam" Peregost, The Mistress of Caravans


Leader of the Wasteland Artifact Recovery Expeditions.
Sam is outgoing, brazen, and relentlessly flirtatious with her "softer" peers and superiors. She doesn't take kindly to orders, but almost always responds favorably to requests. With her employees, she is stern and somewhat aloof, but she keeps a firm hand on the reins at all times. She likes to attend to unexpected problems herself, but expects routine maintenance to be performed autonomously by her crew members. She is arguably the best star navigator and logistician in Nyyt. In her off hours, she spends most of her free time seeking out new acquaintances to bring home and tie up for the evening. Despite leaving Eliseth because of its rigid social institutions, she still has a hard time viewing men as more than vapid dilettantes, and struggles to remain respectful in the presence of all but the most intimidating Nyytian males.
Height: 6'2
Weight: 160ish
Body Type: Amazonian stature. Tan. Long legged. Tall and athletically built, but with a distinct femininity.
Apparent Age: Mid to Late 20's
Actual Age: Mid 40's
Eyes: Dark Blue. Mischievous and striking, paired well with a crooked, smirking grin.
Hair: Arrow straight and blonde. She wears it cut to her jawline to frame her features in gold.
Clothing: During work hours and when on caravan, she tends to wear dark blue overalls with a form fitting white shirt and boots, and not a stitch more. On her off hours at HQ she likes to wear provocative clothing to "cause trouble".
Weaponry: Despite her size and Elisethan heritage, Sam is not a fighter. When pushed, she has a heavy axle wrench she can swing with surprising quickness, but she prefers to avoid combat whenever possible.
Skillsets:
Master Crafter
Master Logistician
Strong, Trained Caster

Aston sof Rast "Tns", Wealthy Heir turned Lowly Apprentice
The troublesome heir to the Rast fortune and temporary ward of the A.R.R.C.
Selfish, egotistical, and proud; The product of a life of privilege inside the institutions of the Core, Aston finds himself completely unprepared for the hardships ahead of him after his father indentures him to the A.R.R.C. The boy, given the lowborn name Tns to conceal his connection to his father's concerns, must now make his way in a world of life and death struggle among hard people who ascribe no value at all to the virtues of refinement or pedigree. People who care only about what a person can do to advance the mission at hand. For a soft boy fresh from the Core, that looks and feels very much like disaster.
Height: 5'9
Weight: 155ish
Body Type: Thin and pale. He lived a pampered life up until his indenture on the caravan.
Apparent Age: Late teens.
Actual Age: Early twenties.
Eyes: Brown. Ranging from soft and fearful to childishly cruel. Gradually develops in character.
Hair: Brown and worn long, perfectly coifed, until the caravan, when he has it cut short to avoid the heat.
Clothing: While used to the finest of Core fashions, he is given only an off-white, loose fitting apprentice's hovecloth shirt, brown pants, and a pair of tardigen leather boots upon joining the A.R.R.C. caravan.
Weaponry: None.
Skillsets:
Core Education (Mathematics, Literature, Philosophy, Politics, etc.)
Basic Self-defense


Tessa Kes'trel, Novice Crimson Guardswoman
The youngest member of the Caravan (Crimson) Guard of the A.R.R.C.
Tessa is a shy, bookish girl when left to her own pleasures, but when handed a sword and set loose to fight, she is a very different creature. The transition between these two versions of the young woman can take place in the blink of an eye, and often throws people. She is deeply devoted to the company, and driven to succeed in her chosen profession. She dreams of one day sitting at the officer's table of the A.R.R.C. She is a romantic at heart, but bears the scars of a deep trauma from her youth, making it hard for her to interact socially outside of a professional environment. Her romance with Tns is the first such experiment of her life.
Height: 5'11
Weight: 150ish
Body Type: Athletic build. Freckles on pale skin.
Apparent Age: Late teens.
Actual Age: Early to Mid 20's.
Eyes: Green eyes. Intelligent and kind, shy in social interactions but fierce in battle. Career driven. Often serious, occasionally mischievous.
Hair: Wavy dark red hair cut just above the shoulders and worn in a low bun when on duty.
Clothing: Tardigen leather armor with inox (black steel) plates over a crimson fringed hovecloth shirt and skin tight pants when on duty. The same outfit minus the armor, plus a wider belt, when off duty. Does own a few simple summer dresses for going out in the city, but rarely goes out.
Weaponry: Longsword when off duty. Longsword, shield, and halberd when on duty.
Skillsets:
HQ Education (Self-defense, Basic Casting, Basic Crafting, Mathematics, etc.)
Advanced Combat Tactics
Combat Training
Talented Caster




Keer Ezriel, The Nightmaster's Liaison to the Day
Former wasteland nomad and rescued slave. Liaison of the Night.
Once a member of a nomadic wasteland tribe, her people were wiped out by a treacherous ally. Those left alive in the smoldering ruin were subsequently captured by slavers and put to service. After several decades of vicious abuse, Keer has a fragmented personality that can spin wildly from childish playfulness to aggressive sexual advances, but most frequently manifests as cutting sarcasm and targeted disinterest. She only really calms down in the Nightmaster's presence, or when working toward his ends.
Height: 5'6
Weight: 130ish
Body Type: Lithe and petite but distinctly feminine, with unparalleled dexterity and flexibility developed over decades under a mandatory exercise regime. Olive/Tan skin tone from life in the irradiated wastes, slightly Asiatic characteristics in her facial features.
Apparent Age: Mid to Late teens.
Actual Age: Unknown, even to her, but closer to 100 than 50.
Eyes: Dark violet. Usually flashing with anger or dull with the delivery of a sardonic insult, but also capable of a calculated allure when she wants something. They only soften with real emotion when she and the Nightmaster are alone on patrol or in training.
Hair: Straight and black, with dark purple at the tips. Cut just past the jawline. The highlights shift from dark purple to red when she gets angry, which happens a lot.
Clothing: As a slave she wore nothing but her chains. After she was rescued she took up the cloak that the Nightmaster left her, refusing to take it off even in the heat of the wastes. Since becoming the shift liaison, she has taken to wearing a form fitting silk and hovecloth outfit in dark tones of black and purple during the Daymaster's shift. At night, she dons her gifted cloak once more, and beneath it, form fitting clothes that do not hinder her in her duties at the Nightmaster's side.
Weaponry: She carries two curving kukri long knives on her hips, along with an assortment of throwing knives and spikes concealed about her person. In the hidden pockets of her clothes and cloak, there are a number of useful and deadly minethecarial potions, poisons, and solutions.
Skillsets:
Powerful Empathic Regenerator
High-Talent Novice Caster
Blackcloak Training
Zdd Ward, Overseer of the Blackcloaks
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Hcks Freyd, Senior Blackcloak
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Aisling Soleil, The Ghost in the Machine
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Shaia Teigen, Freelance Adventurer Assassin
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Alassaya Purgrim, Madam of the The Virtuous Game
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